#include "bspline.hpp"
Static Public Member Functions | |
| static void | beval3 (Real ai, int i, int n, Real *Bik, int *pos) |
| static void | beval3D (Real ai, int i, int n, Real *Bik, int *pos) |
| static void | beval4 (Real ai, int i, int n, Real *Bik, int *pos) |
| static void | beval4D (Real ai, int i, int n, Real *Bik, int *pos) |
| static void | eval (Real ai, int degree, Real *Bik, int *pos) |
| static void | eval1 (Real ai, Real *Bik, int *pos) |
| static void | eval1D (Real ai, Real *Bik, int *pos) |
| static void | eval2 (Real ai, Real *Bik, int *pos) |
| static void | eval2D (Real ai, Real *Bik, int *pos) |
| static void | eval3 (Real ai, Real *Bik, int *pos) |
| static void | eval3D (Real ai, Real *Bik, int *pos) |
| static void | eval4 (Real ai, Real *Bik, int *pos) |
| static void | eval4D (Real ai, Real *Bik, int *pos) |
| static void | evald (Real ai, int degree, Real *Bik, int *pos) |
| static int | find_cell (Real x, Real x0, Real dx_inv) |
| static Real | normalize_ksi (Real x, Real x_cell, Real dx) |